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A Work in Progress: Chessboard
Home
»
Guides
» Chessboard
This guide was made for entry:
Chessboard
In Contest:
second chance
step 1 of 20
Cube, Edit, Bevel
step 2 of 20
Cloner Object, Matrix Array, 8x8x1
step 3 of 20
Cube, Edit, Fillet Caps, Base of chessboard
step 4 of 20
Material Test
step 5 of 20
Top view to apply textures, drag and drop. Textures used: Reflective Black/ White Stones, Wood.
step 6 of 20
Render Test
step 7 of 20
Test for final render, global illumination, Area shadows, Area light.
step 8 of 20
Pawn Base, Cone, Editable, Ring Selection
step 9 of 20
Top ring selection, Matrix Extrude, change settings
step 10 of 20
Extrude rings inner, add small cylinder, add platonic object to centre.
step 11 of 20
Cloner Object 8x, Glass materials
step 12 of 20
Other pieces, these are circles splines for the loft nurbs to follow.
step 13 of 20
After loft nurbs applied.
step 14 of 20
Scale for the importance of the piece. Left to Right, King, Queen, Bishop, Knight, Castle
step 15 of 20
Edits on pieces to create designs, including extrudes, matrix extrudes, rotations, duplications.
step 16 of 20
Close up on the queen modelling.
step 17 of 20
Kings Head, extrude, twist effector.
step 18 of 20
Top view to place all pieces, then I made "moves" as if I play playing both sides.
step 19 of 20
Applied a black glass material to the black side, this shows the places and setup of the scene.
step 20 of 20
Render set up, infinity curve, 3 area lights, done.
Final result
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