A Work in Progress: Spear



This guide was made for entry:
Spear
In Contest:
ermerging


step 1 of 6

For the wooden shaft I used a simple cylinder with a basic wooden material and then used boolean to cut out a notch at the top to the spear head.

Creation of Spear: Step 1

step 2 of 6

The head of the spear started as a pyramid basic and then I used some poly modelling to move in certain parts, push/pull/scale etc until I got to the final shape you see here

Creation of Spear: Step 2

step 3 of 6

this is just another angle on the head of the spear, closer to the final render

Creation of Spear: Step 3

step 4 of 6

Put the tip into a hyper nurbs object to smooth some of the edges.

Creation of Spear: Step 4

step 5 of 6

draw a spline around the shaft and tip and then used a sweep nurb with a small rectangle and used one of the basic leather materials for it.

Creation of Spear: Step 5

step 6 of 6

The the final stage and most important, I did the lighting.
I had 3 lights, a spot light focused on the front that has visible light with noise applied to create the "smoke" and this has a blue tinge.
Then I used 2 omni lights which were best for showing up the tip of the spear, these had a red and a green tinge on them.

Creation of Spear: Step 6

Final result

Creation of Spear: Final Result

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