creating small objects with spline and extrude to make it look attractive aand give some depth
step 4 of 13
creating columns by using spline and lathe,
step 5 of 13
modelling steps by using box modelling, created water by using place with noise effect, which ii give some bump on plane object,
step 6 of 13
over all view... i copied front wall to left side wall and bit more detailing to look bit different.
step 7 of 13
created main gate with spline extrude and loft.
step 8 of 13
created yatch from box modelling with Editable Poly by using extrude, bevel and meshsmooth.
step 9 of 13
detailing yacht....
step 10 of 13
placing direct light and vray light with vray shadow, placed two high intensity light from front for sun light, and low intensity light to control dark portions
step 11 of 13
background image..
step 12 of 13
textures simple stone textures, some of textures i created using photoshop, tileing and dome by using UVW mapping..
step 13 of 13
for rendering i used vray render with light cache.