A Work in Progress: Teddy Hat



This guide was made for entry:
Teddy Hat
In Contest:
crazy hats


step 1 of 8

I started off with a sphere I modified, so it looked balloonish and added a spline with sweep nurbs and a circle.

Creation of Teddy Hat: Step 1

step 2 of 8

I used a hemisphere as base model for the hat.

Creation of Teddy Hat: Step 2

step 3 of 8

Modelling details...

Creation of Teddy Hat: Step 3

step 4 of 8

more details...

Creation of Teddy Hat: Step 4

step 5 of 8

details...

Creation of Teddy Hat: Step 5

step 6 of 8

After I added hypernurbs, I made the object editable and added hair.

Creation of Teddy Hat: Step 6

step 7 of 8

In the end I started designing the environment.
HDRI background is a preset in Cinema4D.
I played around with different things.
In the end I decided to go with the forest and added some bubbles with the emitter (simple spheres).
I also added a foreground vignette (simple circular gradient alpha) and glow as a post effect.

Creation of Teddy Hat: Step 7

step 8 of 8

Finish: Levels and channel contrasts were adjusted.
(This pic shows an earlier render stage.)

Creation of Teddy Hat: Step 8

Final result

Creation of Teddy Hat: Final Result

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