A Work in Progress: Abandoned



This guide was made for entry:
Abandoned
In Contest:
mini cooper


step 1 of 8

The garage was created with a plane for the floor, a plane for ground and boxes all around for walls

Creation of Abandoned: Step 1

step 2 of 8

I made a simple Pxleyes texture in photoshop. I also tilted the license plate a bit.

Creation of Abandoned: Step 2

step 3 of 8

I used a ffd box 4x4x4 to modify the tire.

Creation of Abandoned: Step 3

step 4 of 8

I added a shell modifier to all the windows, I also removed one window.

Creation of Abandoned: Step 4

step 5 of 8

I deleted the left front tire but kept the rim. I then copied and flipped it and placed a cylinder in between to make it look more like a normal rim. The wooden planks are made from a box with a noise modifier applied.

Creation of Abandoned: Step 5

step 6 of 8

This is the camera view. I also removed one of the rear view mirrors.

Creation of Abandoned: Step 6

step 7 of 8

Full view of the scene. I used two photometric lights for lighting.

Creation of Abandoned: Step 7

step 8 of 8

The materials I used. All materials original with 3d studio max 2011, except the one listed as source1 and the pxleyes map I made in photoshop.

Creation of Abandoned: Step 8
sources used for this step:

Final result

Creation of Abandoned: Final Result

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