This guide was made for entry: hanging In Contest: marble
Original image
step 1 of 3
removed the sphyre and filled in the space using vanishing point and add some extention to the top using contet aware.
step 2 of 3
masked the sphere, add a back circle with gussion blur for the hole, and on the left of it took some texture frome the sphyre to make it look more realistic
step 3 of 3
made the stems using the pen tool - resterised, smudged the bootom and add fx:bevel and emboss, inner shadow and color overlay. took some texture from the pavment and put it over the stem to give texture with multiplay blending
made some more stems and sphyres and added the shadow