A Work in Progress: Stone Equilibrium



This guide was made for entry:
Stone Equilibrium
In Contest:
impossible


step 1 of 7

Preset quadball to start.

Creation of Stone Equilibrium: Step 1

step 2 of 7

Sculpt tools are used to create the stone shapes.

Creation of Stone Equilibrium: Step 2

step 3 of 7

Scene setup, used snapping a precision tool for this operation.

Creation of Stone Equilibrium: Step 3

step 4 of 7

Lighting setup, too lights are used a directional and area light combination to create some nice roll offs. Also the ground plan and shadow catcher are added at this stage.

Creation of Stone Equilibrium: Step 4

step 5 of 7

Advanced open GL and Ray GL preview just to see positioning and shadows.

Creation of Stone Equilibrium: Step 5

step 6 of 7

One of the 13 (unlucky for some) UV maps most of these where manual edited to kill any distortion.

Creation of Stone Equilibrium: Step 6

step 7 of 7

Full scene preview and material / texture tree.

Creation of Stone Equilibrium: Step 7

Final result

Creation of Stone Equilibrium: Final Result

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