Many, many, many, many (did I say many?) strokes of line tool.
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Lots of dodge & burn.
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First shroom copied, warped, color shift.
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Arc made by overlapping 2 circles & deleting the bigger one. This will be used as a template to create the grass layer;.
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Lots of grass blades made by duplicating the original, warping to make lots of shapes, and individually coloring all the grass blade layers.
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Making the colored spots on the mushrooms by selecting areas with lasso tool and using Selective Color and Hue/sat.
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Making the small mushroom. Simple oval fill which will be altered soon.
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Getting the shape right.
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Same process as before for the stem, lots of dodge & burn.
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Basic grass transformed in various ways: Scale, distort, warp, color variation... Now I've got my grass layer.
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Starting the ladybug image.
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Adding the head shape.
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More detail, color to be determined.
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Ladybug dodged & burned, many small tweaks.
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Now she's on the shroom, shadow added.
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Sky added, with just a tiny touch of render clouds at low opacity. I basically hate render clouds, but as an adjustment layer at very low opacity they add a bit of texture.
Great detailed guide,deserves topmarks !
(5 years and 3060 days ago)