A Work in Progress: Far World



This guide was made for entry:
Far World
In Contest:
mixed media 7


step 1 of 6

The structures tube, cube and sphere geometry with mental ray materials. The "flying saucers" are made from a lathed line. Terrain and atmosphere along with planets created and textured with VUE 9.5. Image rendered with 3DS Max mental ray render.

Creation of Far World: Step 1

step 2 of 6

Finished 3D render. This post processed with CS5.

Creation of Far World: Step 2

step 3 of 6

Using Photoshop I duplicated original and adjusted the Shadow/Highlighting, set layer blend to multiply and lowered opacity.

Creation of Far World: Step 3

step 4 of 6

Made a copy of original placed it at top of stack. Used Filter>Stylize>Find Edges, reduced opacity and set layer blend to darker color.

Creation of Far World: Step 4

step 5 of 6

Created an adjustment layer for levels set it's blend to darker color and lowered opacity.

Creation of Far World: Step 5

step 6 of 6

Foreground source was masked. Layer duplicated and find edges filter applied, lowered opacity and blend set at multiply.

Creation of Far World: Step 6
sources used for this step:

Final result

Creation of Far World: Final Result

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