This texture was made in CS5 with Flaming Pear Lunar Cell plugin. It was applied to a sphere geometry to make the planet.
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This was also created with Photoshop. I used it as an environment map.
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The shuttle bay and shuttle meshes. I re-scaled the shuttle craft and placed it inside the bay mesh. Set up camera. The lights included with the meshes were altered and rearranged.
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This image was rendered using the Mental Ray render engine.
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Wire frame camera view. The astronaut mesh from NASA was scaled and placed into the scene.