A Work in Progress: Chief of the Shuttle Bay



This guide was made for entry:
Chief of the Shuttle Bay
In Contest:
star trekking


step 1 of 6

The meshes I chose

Creation of Chief of the Shuttle Bay: Step 1

step 2 of 6

This texture was made in CS5 with Flaming Pear Lunar Cell plugin. It was applied to a sphere geometry to make the planet.

Creation of Chief of the Shuttle Bay: Step 2

step 3 of 6

This was also created with Photoshop. I used it as an environment map.

Creation of Chief of the Shuttle Bay: Step 3

step 4 of 6

The shuttle bay and shuttle meshes. I re-scaled the shuttle craft and placed it inside the bay mesh. Set up camera. The lights included with the meshes were altered and rearranged.

Creation of Chief of the Shuttle Bay: Step 4

step 5 of 6

This image was rendered using the Mental Ray render engine.

Creation of Chief of the Shuttle Bay: Step 5

step 6 of 6

Wire frame camera view. The astronaut mesh from NASA was scaled and placed into the scene.

Creation of Chief of the Shuttle Bay: Step 6

Final result

Creation of Chief of the Shuttle Bay: Final Result

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