Finished object before putting it into hypernurbs.
step 8 of 12
Rivet texture was created in Bodypaint
step 9 of 12
Other textures and dirt maps also painted on in Bodypaint
step 10 of 12
The eyes were created with a simple cylinder.
step 11 of 12
Eyes were also textured in Bodypaint.
step 12 of 12
Camera settings, angle, horizon etc. was matched. Background picture was used as light source and scene was rendered using GI with post colour filters.