A Work in Progress: Rusty Dripping Tap



This guide was made for entry:
Rusty Dripping Tap
In Contest:
faucet or tap


step 1 of 12

Cylinder

Creation of Rusty Dripping Tap: Step 1

step 2 of 12

Bend Modifier at 90%

Creation of Rusty Dripping Tap: Step 2

step 3 of 12

Extrude, Extrude Inner, Bevel

Creation of Rusty Dripping Tap: Step 3

step 4 of 12

Loop Cut, Extrude, Scale

Creation of Rusty Dripping Tap: Step 4

step 5 of 12

Same object put into a hyper nurbs. Subdivision level 3.

Creation of Rusty Dripping Tap: Step 5

step 6 of 12

Cylinder, 8 sided, extrude, inner extrude.

Creation of Rusty Dripping Tap: Step 6

step 7 of 12

Same thing in hyper-nurbs. I prefer to put this into hyper-nurbs from the start since the look changes so much.

Creation of Rusty Dripping Tap: Step 7

step 8 of 12

Added a plane to act as the wall and a couple of cylinders to make attachments for the pipe into the wall.

Creation of Rusty Dripping Tap: Step 8

step 9 of 12

Using a beizer spline I drew out the shape of the water drop.

Creation of Rusty Dripping Tap: Step 9

step 10 of 12

This is how it works once it is placed into the lathe nurbs. Cause we really want it to be smooth increase the divisions.

Creation of Rusty Dripping Tap: Step 10

step 11 of 12

This is the only light for the scene, pointing directly at the tap. With Area shadows and colors of 255:235:215

Creation of Rusty Dripping Tap: Step 11

step 12 of 12

Sky Object: HDRI image applied from the Content Browser.

AA 2x
AO
GI - Sky sampler 128bit depth

Creation of Rusty Dripping Tap: Step 12

Final result

Creation of Rusty Dripping Tap: Final Result

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