I extruded the basic form of the guitar body from a cube. I then Hypernurb it. To cut the hole and give the guitar sound box a cavity. I use Boolean to cut out two cylinder from the interior of the guitar sound box.
step 2 of 6
I again use Cube Extrusion to from the basic shape of the guitar neck then HyperNurb it.
step 3 of 6
I made the Guitar bridge with Box Extrusion again. then bevel it. I made the string Knot from a sweep spline.
step 4 of 6
I fret just simple beveled box. The strings are swept spline. with different diameter scaled real guitar string.
step 5 of 6
I again use box extrusion for the Plate of the Tuner. I sweep a Helix spline for the worm gear. The Gear is a Lofted Cog spline which was then adjusted and extruded.
step 6 of 6
I place the guitar on a set consisting of a floor. A Cylinder acting as a Telephone pole, and a simple plane acting as a wall. I added patch of grass from Vue. I then set camera and a single Area light for render.