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A Work in Progress: XP-56 VSTOL
Home
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» XP-56 VSTOL
This guide was made for entry:
XP-56 VSTOL
In Contest:
flying machines
step 1 of 10
Made an opacity map using CS5. Layer masked the pilot. Used the color for a "diffuse" or color map in 3D Studio Max. The whited out version is the opacity map for Max. ( works like a layer mask in Photoshop)
sources used for this step:
:
source
step 2 of 10
Masking the P-38.
sources used for this step:
1
:
source 1
step 3 of 10
Some textures for my new airchine. Render Cloud filter used.
step 4 of 10
Modeling aircraft using 3D Studio Max.
step 5 of 10
The parts consist of cylinders, boxes and capsule geometries. Adjustments to poly's, vertices and edges were used to refine some detail.
step 6 of 10
My model with textures (created in Photoshop) added
step 7 of 10
Model positioned and the scenes lighting set to mimic the light of my background image.
step 8 of 10
Model is rendered.
step 9 of 10
In Photoshop I used the background eraser tool to extract the model.
step 10 of 10
The final scene composition made using Photoshop. Tweaks to shadow/highlight, levels and selective color done.
Final result
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