Create an open cylinder. Loop Cut & Slice it 12 times. Select a part of it, and do an Transform "Push/Pull". Size it a little down.
step 2 of 10
Select a part of the bottom, extrude it. Loop Cut & Slice it 12 times, add an Lattice and deform it to get the handle
step 3 of 10
Add am Solidify modifier, to make the dryer more thick
step 4 of 10
Make the protection grill by creating a few circles and planes. Use boolean function to get this result
step 5 of 10
Make the electric spring by creating a circle and add the screw modifier on it. Set it on the axe and play around with the angle screw and steps until you get a satisfying result
step 6 of 10
Bend the spring, an Simple Deform modifier should do it here:
step 7 of 10
The "On/Off" and "Heat" knobs are simple cubes:
step 8 of 10
The cable is an BezierCurve (for the path), with an BezierCircle...
step 9 of 10
...the big plastic which prevents the cable to be pulled out of the dryer is an cylinder, which has been Loop&Cut a few times and then modified like this:
step 10 of 10
Finally, all the parts have been put together and the render engine has been set to "Cycles render".