First step involved creating the fan mesh. This was done by first creating the outer rings as toruses.
Following this the vertical straight rings were added.
The final curved rings were copies of the straight rings then has a nonlinear bend applied to them.
They are coloured by a MIA material x - Chrome shader
Following this the vertical straight rings were added.
The final curved rings were copies of the straight rings then has a nonlinear bend applied to them.
They are coloured by a MIA material x - Chrome shader