A Work in Progress: Ice cubes



This guide was made for entry:
Ice cubes
In Contest:
ice cube


step 1 of 5

Simple cube with noise and turbosmooth modifiers. Placed small spheres inside and used boolean on the cube to create the bubbles inside.

Creation of Ice cubes: Step 1

step 2 of 5

Everything put together here. The dropplets are made from small sphere with melt modifier and just spread randomly with different sizes.

Creation of Ice cubes: Step 2

step 3 of 5

Materials used. The environment map is original with 3ds max.

Creation of Ice cubes: Step 3

step 4 of 5

Image above is zdepth, used with lens blur in photoshop to create the blur effect. Ambient occulsion smoothes out all the sharp corners with some shadow.

Creation of Ice cubes: Step 4

step 5 of 5

Somehow one of my steps got removed, but here it is again in case it doesn'tt show up again.

Should be step 2*.

Plane with shell modifier to make it thicker, edit poly to get the shape and turbosmooth.

Creation of Ice cubes: Step 5

Final result

Creation of Ice cubes: Final Result

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