first created achamfer boxx, then added a standard relax modifier and finally added a melt modifier with the settings in the picture.
step 2 of 7
then added a free form deformation modifier with a 3x3x3 net, and moved the middle point from each side to add more melt feeling.
step 3 of 7
now I drew a line using the spline tool in max and shaped it like a water spot, then added a garment maker modifier(surface modifier works too) then shelled it to make it thick and finally aplied turbosmooth the cut off the edges. all the modifiers are in their standard values
step 4 of 7
a few more spots, then I added water drops around the table, different in shape and size.
and I forgot to say that i've subtracted another box from the original chamferd box to give it the ice cube shape.
step 5 of 7
the water drops were scatered using the advanced painter tool.
three different shaped drops, distributed with infinite scale differnces
step 6 of 7
water, ice and table materials all done by hand from the 3dsmax program
step 7 of 7
Finally I used this picture for the reflections, and it's from my works.