cut out access panels out of lizard source, filled in background and widened image
step 2 of 6
used the cut out pieces for flaps, formed with the warp tools and background inside lizard body
step 3 of 6
drew rectangle and filled with appropriate color lightened one side then used the pattern stamp tool for texture selected the light tones in the pattern and deleted them then used the blur filter, motion blur for the overlay then lowered the fill opacity till i achieved the wooden texture
step 4 of 6
used the transform tools, warp, distort, perspective and freeform to slowly bend the boards to the shapes i wanted then slowly built the skeleton. you have to transform the shapes small movements at a time to minimize distortion
step 5 of 6
cut out worker images from sources and placed them in position using move and transform tools
Nice SBS for a good tutorial.....(Think about it) Informative work though!
(5 years and 2546 days ago)