A Work in Progress: Candle light



This guide was made for entry:
Candle light
In Contest:
let there be light


step 1 of 13

Creation of Candle light: Step 1

step 2 of 13

Created a sphere, cut it in half. Then I duplicated the remained part. After this i took the border of them and used "bridge" function.

Creation of Candle light: Step 2

step 3 of 13

A simple bended cylinder.

Creation of Candle light: Step 3

step 4 of 13

Creation of Candle light: Step 4

step 5 of 13

Creation of Candle light: Step 5

step 6 of 13

Extruded cylinder.

Creation of Candle light: Step 6

step 7 of 13

Used cloth modifier on a plane.

Creation of Candle light: Step 7

step 8 of 13

I used boolean tool on the prepared sphere.

Creation of Candle light: Step 8

step 9 of 13

That was the hardest part. I created this form in illustrator then imported it to 3DS Max. Then i extruded it there and used boolean tool to cut this form out of a box.

Creation of Candle light: Step 9

step 10 of 13

After the succesfull extrud i could bent it easily.

Creation of Candle light: Step 10

step 11 of 13

Extruded cylinder, then I used paint tool to deform the middle part of it.

Creation of Candle light: Step 11

step 12 of 13

Simple helix extruded.

Creation of Candle light: Step 12

step 13 of 13

I have used my own created shaders. Here I show you some of them.

The last one is the shader of the towel.

Creation of Candle light: Step 13

Final result

Creation of Candle light: Final Result

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