photo contests
▼
photoshop contests
▼
Tutorials
▼
Most popular
photoshop
illustrator
photography
bryce
3ds-max
drawing
coreldraw
gimp
blender
Social
▼
Contact options
Forum
Active topics
Contact
Stats
▼
Results and stats
Results
Stats
Top entries
More
▼
MORE PXL
Pxl Blog
Pxl Magazine
Pxl team
Photoshop grid
live comments
Popular SBS
Help
▼
Help and rules
f.a.q.
guidelines
help by language
Login
Username or e-mail:
Password:
Login
Cancel
Register
A Work in Progress: My Face Contraction
Home
»
Guides
» My Face Contraction
This guide was made for entry:
My Face Contraction
In Contest:
fun self portraits
step 1 of 15
Take front & side photo of your face.
Marge it in photoshop.
It will be our background in 3ds max as a reference.
step 2 of 15
Open 3ds Max.
Press Alt + B in front side view to set background image.
Do as it is in left view.
step 3 of 15
Create new Plan with 1 X 1 seg.
Adjust it in Front & Left as in image.
step 4 of 15
Convert Plan to poly.
Select Edge and start modeling.
Use Shift key to extrude edge.
step 5 of 15
Extrude & Adjust with your reference view.
step 6 of 15
Lips Extrude.
step 7 of 15
Select Poly & go to Create option in Edit Poly.
Create Eye from it.
step 8 of 15
Weld eye with nose vertex.
step 9 of 15
when you finish half of your face, give MeshSmooth & Symmetry modifiers.
step 10 of 15
Now i have merged my old workers file in to scene.
step 11 of 15
Adjust them with the face as they building it.
step 12 of 15
use boxes to create stand.
step 13 of 15
Create More & More Boxes.
Adjust with the scene as you wish.
step 14 of 15
Create Environment & Lights.
step 15 of 15
Now use perfect angle to put camera in scene.
Finish Render.
Final result
LOGIN
or
REGISTER FOR FREE
to rate this guide and create your own guides.