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A Work in Progress: Sniper shooter
Home
»
Guides
» Sniper shooter
This guide was made for entry:
Sniper shooter
In Contest:
first person shooter
step 1 of 27
make stage surfface using plane & soft selection for making some stones & small mountain .
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hi-res
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step 2 of 27
add some fur.
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hi-res
)
step 3 of 27
make gate using box, boolean and poly.
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hi-res
)
step 4 of 27
apply material.
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step 5 of 27
make a house or factory using box, poly, piramid.
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hi-res
)
step 6 of 27
3 copy that house
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step 7 of 27
make chopper using plane, box, poly, boolean
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step 8 of 27
apply vray material
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step 9 of 27
make 1 sniper gun using loft, poly, boolean
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step 10 of 27
set view using vray phy. camera and set
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step 11 of 27
put vray sun in file & apply regualr setting.
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step 12 of 27
set environment & indirect illumination.
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step 13 of 27
set view & render it
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step 14 of 27
final render.
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step 15 of 27
using cylinder & box i model body.
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step 16 of 27
using loft i made binocular stand
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step 17 of 27
using box and poly i made stand
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step 18 of 27
using cylinder and boolean and extrude.
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step 19 of 27
using loft made binocular.
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step 20 of 27
box , using poly... i made cocpit.
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step 21 of 27
geometry objects, box , and rotate it.
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step 22 of 27
using geometry object , i made missiels and launching machines.
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step 23 of 27
using plane and scale in Z axes.
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step 24 of 27
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step 25 of 27
using boolean and poly
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step 26 of 27
chooper material in PS from diff brush and shade
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step 27 of 27
Glass material frm PS using Feather and color.
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Final result
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