A Work in Progress: Time After Time



This guide was made for entry:
Time After Time
In Contest:
time machine


step 1 of 22

Start with previous PXLEYES photoshop contest image for extrusion parts

Creation of Time After Time: Step 1
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step 2 of 22

Chop parts and create flat somewhat proportional images to ensure reasonable extrusion to 3D.

Creation of Time After Time: Step 2
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step 3 of 22

- Using door panel, extrude, then copy into a circle

Creation of Time After Time: Step 3
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step 4 of 22

Personal photo used for floor of the machine, extruded and placed in the circle of doors

Creation of Time After Time: Step 4
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step 5 of 22

Test render of ring of doors and center clock

Creation of Time After Time: Step 5
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step 6 of 22

Extrude grill and attach to main structure

Creation of Time After Time: Step 6
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step 7 of 22

Extrude Windshield frame (resize taller later) and attached to structure

Creation of Time After Time: Step 7
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step 8 of 22

Build headlights using extrusion of source lens, plus scratch built housing

Creation of Time After Time: Step 8
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step 9 of 22

Test render attached headlights and housings

Creation of Time After Time: Step 9
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step 10 of 22

Create mirrors using line tool then extrude and use pillow bulge effect for rounding

Creation of Time After Time: Step 10
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step 11 of 22

Attach mirrors and test render

Creation of Time After Time: Step 11
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step 12 of 22

Extrude profile of DeLorean and resize for hood ornament

Creation of Time After Time: Step 12
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step 13 of 22

Extrude car spoke wheels for outboard nacelles

Creation of Time After Time: Step 13
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step 14 of 22

Draw seat with pen tool, then extrude, add pillow buldge, then duplicate for seat back, extrude bottom further for height, add leather material

Creation of Time After Time: Step 14
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step 15 of 22

Seat inserted onto main platform, note nacelles added in two positions temporarily

Creation of Time After Time: Step 15
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step 16 of 22

Clock hands drawn by hand and extruded and colored, same with support pole

Creation of Time After Time: Step 16
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step 17 of 22

Pole and clock hands added

Creation of Time After Time: Step 17
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step 18 of 22

Hour glass created from scratch, removed opacity later and recolored

Creation of Time After Time: Step 18
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step 19 of 22

Final resting place for hour glass

Creation of Time After Time: Step 19
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step 20 of 22

Abandoned building 2D background added, required fixing wide angle distortion with the adaptive wide angle tool (note before and after comparisons).

Creation of Time After Time: Step 20
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step 21 of 22

Render entire machine into scene with 2D background

Creation of Time After Time: Step 21
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step 22 of 22

Add additional 3D clocks, with cracks and shadows for decoration around the machine and render.

Final step is to add overall coloring

Creation of Time After Time: Step 22
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Final result

Creation of Time After Time: Final Result

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