A Work in Progress: Ancient Rock Labyrinth



This guide was made for entry:
Ancient Rock Labyrinth
In Contest:
labyrinth


step 1 of 11

Used a circular maze generator to create a displacement map for a terrain object.

Creation of Ancient Rock Labyrinth: Step 1
( hi-res )

step 2 of 11

Modified picture in Photoshop to increase black areas (widen corridors and lower the terrain around the perimeter of the labyrinth structure).

Creation of Ancient Rock Labyrinth: Step 2
( hi-res )

step 3 of 11

Opened E-on Vue 8 Studio and chose the Artistic > Daytime > Bad Weather > Cape Horn atmosphere.

Creation of Ancient Rock Labyrinth: Step 3
( hi-res )

step 4 of 11

Added a standard heightfield 256x256 terrain object and used the circular maze picture to displace the terrain.

Creation of Ancient Rock Labyrinth: Step 4
( hi-res )

step 5 of 11

Selected the "Banded" rock material for the terrain.

Creation of Ancient Rock Labyrinth: Step 5
( hi-res )

step 6 of 11

Created a displacement map in Photoshop to use as a circular wall terrain object.

Creation of Ancient Rock Labyrinth: Step 6
( hi-res )

step 7 of 11

Added a standard heightfield 256x256 terrain object and used the circular wall map to displace the terrain.

Creation of Ancient Rock Labyrinth: Step 7
( hi-res )

step 8 of 11

Selected the same "Banded" rock material for the circular wall terrain.

Creation of Ancient Rock Labyrinth: Step 8
( hi-res )

step 9 of 11

Added a standard heightfield 256x256 terrain object and clicked "Iceberg" to create a cliff on which to place the labyrinth and circular wall terrain objects.

Creation of Ancient Rock Labyrinth: Step 9
( hi-res )

step 10 of 11

Selected the "Rock and Grass" material for the cliff terrain object and default ground plane.

Creation of Ancient Rock Labyrinth: Step 10
( hi-res )

step 11 of 11

Added a "Thick Strato-Cumulus" cloud layer below the cliff.

Creation of Ancient Rock Labyrinth: Step 11
( hi-res )

Final result

Creation of Ancient Rock Labyrinth: Final Result

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