Fabricate all of the metal pieces from the source, using puppet tool, and cutting and pasting. Some 3D parts were created with source image textures applied.
Added
- Eye references on helmet visor
- tinting of tank
- Built some lights from scratch
- Added front tire and applied motion blur
- Crack on helmet
- mouth from source metal
- Added some shading
- Added smokey background with the "render difference clouds"
- Added some exhaust using the same process as previous step, adding some additional texture with a clone brush
- Tinted the background blue and blurred it a bit
- added a small lens flare on each light
Then in Lightroom
- Dodging and burning
- Add Vinnette
- Remove blue spots from metal using spot desaturation tool