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Please Note I have a texture effect tool that I have loaded with textures to add to what ever I want. Brick done with texture tool and the ground cover not from a source. (5 years and 2906 days ago)
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Howdie Guest!
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Might make more sense to have a grungy surface, rather than a shiny reflective one, don'tcha think?
Thanks CMYK 46 Hows this I made an old cracked black top look by taking a gray and adding a crack texture to look like crack filler using my texture tool.
It's better, but think about your light sources. The light on the gray bins is opposite the light on the green ones.
CMYK46 Again Thank You I switch around
I think that is very creative. Yes, it would look nice a little dirty, but with the refelctive surface it reminds me more about the cups.
Not sure what effect your going for, but I would like to see the ground transformed with the perspective tool. The cracks should look smaller the further they get from your eye. Good Luck!
Yep gotta agree with everyone above. Nice thinking with the source image. I like that you think a bit outside the box. Chalty has a good point about the perspective.
Good use of the source...... good luck author.
Howdie stranger!
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