(5 years and 476 days ago)
It looks like you've just placed the texture over the face and used multiply. It would be alot more believable if you spent some time working on a displacement map and using that on the texture first.
sorry James, i used a displacement map...
I'd go back and adjust the values of the map, because there's hardly any displacement, and to be honest it looks flat. Also you need to post the source link for the ladies face
and it's not "only" multiply. But thanks for your comment. Maybe you are right and it could be done better...
We can only guess what steps you've taken... if you want more informed feedback for future entries it might be worth doing a more detailed sbs, beginners may also be able to get tips from looking at it too.
added the source...
I will leave it like that, for me it's at this point ok. Maybe on the next pic...
This is very cool.
Thanks BWR
This was my fave of them all. Crazy work and I mean that in a good way.
Thank you
Congrats Skyangel
Thank you
Congrats !
Thank you.
Howdie stranger!
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