This was done using brightness/contrast adjustments, screen mode layers, curves, levels, color overlay for blue sky, lots of masking of various areas, some dodge and burn. I haven't made an SBS because I changed and deleted too many layers before I got an end result with which I was happy. (5 years and 805 days ago)
I like this entry a lot author...nice imagination. I have one small suggestion that might make a big difference. Perhaps try and lighten the right side of each 'city' and slightly darken the left. This will further help validate that bright light source on the right that creates a highlight on each sphere.
Congrats SA.
Thanks.
Howdie stranger!
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