I used vm natural for water reflection link in source box.
Spec Thanks to Reap Revenge a PXLEyes Member for use of his swan picture found in member stock on this site. (5 years and 3537 days ago)
With this lighting reflection is to hard,lower the opacity a little bit.And clouds that cover the half of the moon are cut-ed unnatural,give them a bit fluffy-nes and would be great then.And if u creating the reflection in dark images,use gradient tool but with low opacity,that will do the work.Good luck with this one.
Nice idea, but the water reflection is too clear and rigid. It looks more like a mirror than water.
Hey Thanks. Your right I changed it. How's This!
I think gamemastertips is quite right. The reflection still looks too uniform and mechanical.
No, but I think it may be much better now. However, the frontmost section of the water looks quite odd...like it may have been distored a tad much. I'd also suggest making the water a bit murky, possibly by making a slightly transparent overlay blend of the original water texture. Not sure how this would look, but you could give it a try.
EDIT: I'd go with what blindscientist is saying.
The ripples are cool, but usually water ripples in response to motion of an object in the water - in this case the swans. The ripples shown tend to suggest that the motion might be coming from something else in the water somewhere out of the frame (perhaps a person or boat causing the waves). My only suggestion would be to smooth the ripples out a bit (soften them), and perhaps add small "ring" ripples emanating from each swan that is moving. Just a thought. Good luck!
My only suggestion would be to find a higher resolution source picture. When in full view you can really tell the source image is pixilated.
Howdie stranger!
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