This picture has a thought behind it.
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Techniques used:
Warping (puppet warp for the rose [cs5 only]), Gradient maps (brown-yellowish), a lot of colour adjustments. The shine from the window is made with a radial- and motion blur. The walls are set to soft light with a lowered opactiy, masked to they blend together, free transfomed to give it depth and make it look realistic.
But as always I cant remember all the things I've done when I'm finished with my work. (5 years and 3422 days ago)
- 1: Room
- 2: Wall Texture
- 3: Crack Texture
Wow, very simple and powerful, and I don't mean simple to make, great work.
great entry....
your work tells a story
Thank you all! (:
fantastic work author...well done
real nice
5th place!
Thank you guys!!!
well i thought this entry was good
it should have got a higher place...
Well I'm happy with what I have (:
Howdie stranger!
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