Waiting for summer
Tools: Noise, gaussian blur, burn/dodge tool Thanks to Klearchos Kapoutsis for the "Struma River in Winter" picture at Flickr.com. The rest is the source + my own pictures.
For: white cat contest
Tools: Noise, gaussian blur, burn/dodge tool Thanks to Klearchos Kapoutsis for the "Struma River in Winter" picture at Flickr.com. The rest is the source + my own pictures.
For: white cat contest
Thanks to Claudio.Ar, k.l.macke and Pedro Moura Pinheiro for the images on flickr.
For: old barn contest
(check high resolution)
For: rhino contest
A piece of hair seen through a microscope.
For: hair contest
Created in 3d max and rendered with mental ray.
For: exotic eggs contest
Modeled in 3ds max and rendered with mental ray. Only original textures used.
For: chess pieces contest
Created in 3ds max with original materials and my own materials (see sbs).
For: fairground contest
3ds max and mental ray renderer. All original materials
Used basic lights as mr area omni lights and mr area spot light.
For: the light contest
Slices of a kiwi on a plate.
Created this image in 3ds max with mental ray as renderer.
For: water contest
Uploading this in the last seconds :) Created in 3ds max with original materials/textures.
For: pencils contest
Created with some basic materials in 3d studio max.
For: abstract art contest
3d max and mental ray renderer
All models selfmade. The image was created with 3d studio max and mental ray renderer.
For: masks contest
Created in 3DS Max and post-processing in Photoshop.
For: boats contest
Created this with 3d studio max and mental ray renderer. Post-processing in photoshop (blur + brightness). Thanks to Regis Le Roy and cgtextures for the metal material.
For: mini cooper contest
Created in 3d max 2012 and rendered with mental ray. Composed in photoshop. 1 map used for environment which comes with the program.
For: ice cube contest