Indian Temple
This work is done in 3ds max and post work donw with photoshop.i didnt use any textures the default materials has been used.
For: old architecture exteriors contest
This work is done in 3ds max and post work donw with photoshop.i didnt use any textures the default materials has been used.
For: old architecture exteriors contest
modeled with 3ds max and rendered in vray.basic box and spline poly modeling tech has been used.no external images used for the textures
modeled with 3ds max and rendered in v ray.basic modeling has been done.basic spline and for the maps default maps used.
For: duplication contest
modeled in 3ds max 2011 and rendered in vray.basic modeling has been done with box and spline modeling.thanks to morgue file .com for back ground and clock image.standard v ray materials has been used.sbs is on the way
For: duplication contest
Good suggestion From warlock .itz really challenging.For modeling i used 3ds max 2011 and rendered in v ray.frist i started matching my model with the reference image and i added some of the sets like box table keys etc.,i did them with basic poly modeling and for the wires i did with the spline m...
For: duplication contest
modeled with 3ds max and rendered in vray.modeling has been done with edit poly modifier tech.
modeled with 3ds max and rendered in vray.default max maps and materials used.basic box modeling techhas been applied
Modeled in 3ds max and rendered in vray.thanks to morguefile.com for the environment image.simple spline and edit poly modeling tech used.no prebuild meshes used.default max materials used
Modeled in 3ds max and rendered with mental Ray rendering .with the physical sky environment and mr sky light rendering has been done.default mat used.
modeled with the 3dsmax and rendered in vayNo external textures has been used.default vray materials with the mix and bump been used
modeled with 3ds max and rendered with v ray..basic edit spline and edit poly modeling tech been used and no external sources used default vray mat used
modeled in 3ds max and rendered with the vray .as the modeling part is concerned basic editpoly and spline modeling has been used
modeled in 3ds max and rendered in vray.with the basic edit poly modeling tech model has been created .i hope u might be clear with my sbs
modeled in 3ds max and rendered with vray renderer
Itz happy to be here after long time and nice to see you all,for this project i worked i 3ds max 2011 and rendered With mental ray. For the modeling part i just done them with the basic edit poly modeling and for the materials simple Arch and design chrome materials been used and no pre built meshe...
For: wmd contest
Happy to be here in this contest after long time.For this work i modeled with the 3ds max and rendered in vray..no external textures and prebuild meshed used,default vray materials used ..as the modele is concern the basic modeling tech has been used like the edit poly modifiers ..
For: creepy crypt contest
mesh created with the real flow and mesh imported to 3ds max and rendered in vray..default vray textures has been used..thanks to morguefile .com for the environment map
For: liquids contest
mesh created in Realflow and rendered in 3ds max vray .default vray materials created and applied to them.thanks to morguefile.com for their environment image .
For: liquids contest
Modeled in 3ds max and rendered in vray..basic materials with bump and reflections were usedand thanks to morgue file .com for the ground and background image.grow ivy is used to create the ground plants.
Work done with the 3ds max and rendered in vray..simple modeling tech were used like loft and edit poly modifiers.thanks to morguefile .com for the background sky image.simple vray materials used.
modeled in 3ds max and Rendered with v ray . thanks to morgue file.com for the enviroment and the reflection map.
For: chess pieces contest
A simple 3ds max modeling and rendered with vray and no external textures used.
For: exotic eggs contest
modeled with 3ds max and rendered in vray .no external textures used simple vray light set set up and modeling
For: exotic eggs contest
Modeled in 3ds max and rendered in vray.No external textures used and as for as the sbs in concern here i want to place the detailed modeling process ,cos i should not be in position to work on sbs like i did for my other entries, so im working on that and it takes some time to sort out them.
For: kitchen contest