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This tutorial is about how to create some really cool logos, tribal symbols, and other cool signs and such with 3dsmax. (Some content shown in this tutorial may also have included post work in Photoshop.) This tutorial should work for just about any version of max, and is cut down into 2 different parts (one for 3dsmax, and another for Photoshop.)
submitted: 5 years and 3730 days ago
How to make a car-paint without the use of additional plugins.
For this tutorial, an average knowledge about 3dsMax is needed. Most people that make cars or other objects they want to give a car-paint to, have the problem of not having brazil or any other expensive plugin. However, 3dsMax has it's own box of tricks. Read on to find out how easy a material setup can be with a realistic result at the end. Of course, some things need tweaking, but that depends on your own view.
submitted: 5 years and 3730 days ago
We have written this tutorial to help people who don't know the bases of the polygonal modelling. To realize this, we have used an example that has been useful to show you some interesting techniques in this field. The example that we have chosen is to model a simple car starting by a standard primitive: a box.
submitted: 5 years and 3732 days ago