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In this intermediate to advanced level tutorial you will learn to use primitives, SweepNurbs, complex materials, and the hair module to create this very interesting abstract Eye with Hair. Using Advanced Render to create a sharp and convincing final image will also be discussed.
submitted: 5 years and 3414 days ago
In this Architectural Visualization workflow overview you will learn how to use Google Sketchup for photo matching, create a Vray-proxy in 3ds Max, use Max script to speed up your workflow, reduce render times when creating a large scene, set render layers in 3ds Max, and do some post production in Digital Fusion.
submitted: 5 years and 3415 days ago
Ever wondered how all these wooden materials weave into each other on a chair? Complex? Maybe, and maybe not… This tutorial will guide you step by step to come up with your own complex weaved patterns, in any kind of form. The tutorial will focus on the modeling part, and leave you to sail on with your imagination from there.
submitted: 5 years and 3420 days ago
In this tutorial you will learn a cool technique on how to achieve a neon sign effect. We’ll show you how to model the neons from a font and then simulate the way a neon structure is built to get a realistic effect. Finally, we will demonstrate how to properly set up the materials, lights and some render settings to be rendered with Vray with using alpha channels.
submitted: 5 years and 3424 days ago
In this 3 part Maya workflow tutorial you will learn how to model, texture, and render a Katana, the legendary Samurai sword. For the modeling portion, we will use Maya’s basic polygon editing tools, while UVlayout will be used to create the UVs, and of course Photoshop to create the textures. We will also briefly cover Mental Ray for rendering the final image.
submitted: 5 years and 3429 days ago