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Throughout the course of this two part rendering tutorial you will learn how to use the powerful render layers inside Maya 2010, and also how to output them and prepare them for compositing. In the second part, you will see how you can use After Effects to composite all of those rendered layers to achieve a more realistic look with custom depth of field.
submitted: 5 years and 3446 days ago
Throughout the course of this two part rendering tutorial you will learn how to use the powerful render layers inside Maya 2010, and also how to output them and prepare them for compositing. In the second part, you will see how you can use After Effects to composite all of those rendered layers to achieve more realistic look with custom depth of field.
submitted: 5 years and 3446 days ago
In this short tutorial, you will learn how to simulate chains, necklaces, or pearls using an easy and very efficient method with reactor in 3ds Max. After following this tutorial, you will be able to simulate chains in just a few short seconds, a skill which can prove to be very useful in countless different situations.
submitted: 5 years and 3457 days ago
Using the DOF effect in Cinema 4D can be a little tricky for beginners, so we’ve prepared this tutorial to show you how easy it can be once you understand the fundamentals. Creating a scene lighting setup from scratch, and using object based lighting techniques will also be covered.
submitted: 5 years and 3457 days ago
Discover the secrets behind properly lighting and rendering interior scenes with 3DS Max and Vray in this easy to follow, step by step walkthrough. Scene setup, modeling, texturing, lighting, and rendering for realistic output will all be discussed, so there is literally something in here for everyone!
submitted: 5 years and 3461 days ago
3Delight is one of the most powerful rendering engines available, and it is also very well known in the industry, making it an extremely valuable tool to have in your skillset. In this beginner level tutorial, you will learn you how to create IBL (image based lighting) and also raytraced occlusion using 3Delight in Maya.
submitted: 5 years and 3472 days ago
Camera Projection Mapping is the process of projecting an image onto simple geometry creating the illusion of detail and movement from what is really just a still image. This method has been used by many matte painters in the film and television industries. Camera projection mapping is a very handy technique to learn, but it can also be quite difficult to master. This tutorial will demonstrate how to create a Motion Design clip using camera projection mapping.
submitted: 5 years and 3474 days ago
Efficient UV mapping is a very important step before you can begin texturing any 3d model, and will inevitably affect every other stage of your workflow, from baking normal maps, all the way to performance, rendering, and frame rate. In this tutorial you will learn the complete workflow necessary to effectively UV map a character in Maya 2009. If can be a tedious process, but with proper planning, clever conventions, and tricky time savers, it can be a very fun and rewarding process too. Note: This tutorial is intended for symmetrical geometry only.
submitted: 5 years and 3486 days ago
In this tutorial you will learn how to create a complex abstract Armored Sphere scene in Cinema 4D. You will use structure tools (such as Extrude and Extrude Inner), HyperNURBS, and the Danel shader to create the scene, and then render it with Advanced Render, and finally add some depth of field in Photoshop.
submitted: 5 years and 3522 days ago