Tutorials from cg.tutsplus.com (page 6)



cg.tutsplus.com has 70 tutorials published on pxleyes...

51 - Make an Impressive Exploding Text Effect - Cinema-4D Tutorial

Being able to animate a 3D object, both on and off the screen, is one of the most important concepts to understand in motion graphics. In this tutorial, you will learn to use the 'Explosion FX' deformer in Cinema 4D to break an object up according to it's polygons, change the parameters of how those pieces will behave, and then animate the entire explosion with a single keyframe.


submitted: 5 years and 3634 days ago


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52 - Animate a Dancing Ice Cream Bar - Cinema-4D Tutorial

In this 125 step monstrosity of a tutorial you will learn everything you need to know to make a dancing ice cream bar animation in Cinema 4D, and then composite it in After Effects.


submitted: 5 years and 3634 days ago


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53 - Create a Stylish Liquid Type Logo - Cinema-4D Tutorial

In this in-depth, 86 step tutorial, you will learn how to create a stylish liquid looking logo using Next Limit's Realflow. Using Cinema 4D as the main 3D package, you will learn how to integrate Illustrator and After Effects to efficiently design, simulate, export, and render your final animation.


submitted: 5 years and 3635 days ago


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54 - Model, Texture, and Render an Interior Scene - p2 - Cinema-4D Tutorial

In this beginner/ intermediate level tutorial, you will learn how to create and render a realistic interior scene in Cinema 4D and Vray. The first day will focus on modeling the room and all of the furniture, and the second on materials, lights, rendering, and post production.


submitted: 5 years and 3635 days ago


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55 - Model, Texture, and Render an Interior Scene - p1 - Cinema-4D Tutorial

In this beginner/ intermediate level tutorial, you will learn how to create and render a realistic interior scene in Cinema 4D and Vray. The first day will focus on modeling the room and all of the furniture, and the second on materials, lights, rendering, and post production.


submitted: 5 years and 3635 days ago


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56 - How to Make a Shaky Camera Effect - Blender Tutorial

Camera handling is one of the most important parts of animation. Using an arsenal of little camera effects and tricks, we can achieve very dramatic results. In this tutorial we will learn a few camera handling techniques to make our animations more believable and have a greater impact on the viewer. We will also learn a bit about Blender's particle systems too.


submitted: 5 years and 3673 days ago


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57 - Advanced Edge Control and Texture Mapping - Blender Tutorial

There is no precise way to control the auto-generated edges in Blender, thus reducing the edge generation feature's efficiency. You may, however, create and control your own edges, using multiple materials, and advanced UV mapping techniques. In this tutorial we will thoroughly explore this technique.


submitted: 5 years and 3673 days ago


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58 - Model, Texture, and Render a Photorealistic Kitchen - Blender Tutorial

In this 96 step mega-tutorial, you will go through all the motions necessary to construct a complete, photorealistic kitchen scene in Blender, and then render it with Yafaray (a free ray tracing, open source rendering engine). Make sure that you have Yafaray and Python 2.5 installed.


submitted: 5 years and 3673 days ago


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59 - Sculpt, Model and Texture a Low-Poly Skull - Blender Tutorial

Normal maps are widely used in games to make low poly models look high poly. In this tutorial you will learn how to create a high res Skull model, generate a normal map from that model and learn how to apply this to its low poly version. Techniques covered in this tutorial include multires sculpting, baking a normal map, baking ambient occlusion and applying the maps to a low poly model. This tutorial uses the free and open source Blender suite. If you're new to 3D, following this tutorial in Blender is an excellent way for beginners to get started. (Don't worry - this tutorial has plenty of techniques for more advanced users too!)


submitted: 5 years and 3674 days ago


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60 - Model, Sculpt and Texture a Demon-Like Monster - P1 - ZBrush Tutorial

This is a multi-part tutorial on creating a Demon-like 'Lok Warrior' with realistic muscle anatomy. In the first day of this tutorial we created a base mesh for our character using poly modeling. Today we will take this mesh into ZBrush and sculpt intricate muscle anatomy. On day three we will texture the creature and add the finishing touches to the artwork.


submitted: 5 years and 3685 days ago


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