- photo contests ▼
- photoshop contests ▼
- Tutorials ▼
- Social ▼Contact options
- Stats ▼Results and stats
- More ▼
- Help ▼Help and rules
- Login
In today's tutorial (project overview) we are going to show you the process we've been through with the creation of "Making of Ford GT 40 in Vegas" project.
The entire model was primarily done in Maya and since it's not a detailed tutorial, advanced skills are needed.
submitted: 5 years and 3143 days ago
In today's tutorial (project overview) we are going to show you the process we've been through with the creation of "Making of Ganesha - God of Wisdom" project.
The entire model was primarily done in Maya and since it's not a detailed tutorial, advanced skills are needed.
submitted: 5 years and 3154 days ago
In today's Maya tutorial (advanced project overview) we are going to show you how we achived the "Making of Eddy" project's finalresult.
The entire process will use Maya for Modeling and Hair. Photoshop and Bodypaint for Texturing, ZBrush for sculpting and Renderman for Maya for final render.
Since it's not a detailed tutorial, some advanced CG skills are needed.
submitted: 5 years and 3154 days ago
In today's maya tutorial (advanced project overview) we are going to show you how to create a Ferrari F2 500.
Since it's not a detailed tutorial, some advanced skills of Maya are needed. We are only going to show you the modeling and texturing aspects of this project, and hope you guys will like it.
submitted: 5 years and 3154 days ago
As a quick summary of the project, the work flow consists in seven programs/plug-ins; Maya, Mental Ray, Poser, Photoshop, Bodypaint and Shave and Haircut.
Thebase mesh was created in Poser and exported into Maya as an .obj for additional sculpting changes. Photoshop was the primary program for textures, with the use of Bodypaint for additional detailing and painting out seams and stretch marks.
The Shave and a Haircut plug-in was used for creating the hair and Mental Ray was used for the shading, lighting and rendering. The multi-pass images were then composited in After Effects, and lastly Photoshop was used for a final touch-up. For a more detailed description, We’ll pick up from the Maya stage.
submitted: 5 years and 3168 days ago
In recent times, when every third digital artist you come across, flaunts a snazzy Wacom tablet and comes up with extraordinary pieces of art, our very dear humble “Mr. Mouse†has little part to play.
Owning a smart pen tablet is a dream for almost all digital artists, but you cannot put a ban on creativity while you are saving the last penny of your pocket money for the day when you can treat yourself to that one instrument you’ve pined for, you’re Wacom!
Creating a proper piece of digital work often poses challenges when you aren’t using a tablet.
However, this tutorial will walk you through the many steps taken in creating a piece of digital art that’s completely rendered with our very own “Mr. Mouseâ€- that small thingy by the side of your keyboard with just two buttons and sometimes a scroll wheel in the middle. By skilfully using the mouse, months of practice and hours of work and patience, you are sure to achieve considerable success.
submitted: 5 years and 3196 days ago