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This tutorial has been written for 3d studio max and vray, but the principle is simple and can be applied successfully in (almost) any 3d software package.
As you may already know, the way the windows look in a rendering can be a very important factor in the overall impression. However, we have noticed that many people (especially beginners) seem to neglect this aspect and the windows in their renderings are either black or mirror-like.
submitted: 5 years and 3735 days ago