Learn the techniques that I used to create the Honda HSV-010 GT in Blender 3D 2.5. This tutorial also focuses on how to create headlights, wheels and tires, and how to solve some common problems while modeling a vehicle.
Basically, generating smoke is pretty easy. Rendering on the other hand is difficult because there are so many settings to change to get it the way it is supposed to be. It's not intuitive at all. We hope that this tutorial will help you through it.
When you plan on modeling a car in Blender, or any 3D modeling program, you should find your self some good reference images. We will try to keep this tutorial general enough to work for all cars and possibly any vehicle.