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If you’re doing a 3D icon then shine is very important, and it’s important to render the right areas with it. Of-course, if you can design icons inside a 3D app, you can ignore this all together since the hard part will largely be done for you with ease.
The shine on 3D icons, is different from the shine on 2D icons. What’s the difference you ask? Well, a 2D icon for example would be an iOS app icon (just a square with the design inside).
A 3D icon could be an application icon, or any other icon used on the web that require curvature on the shine indicating depth.
All right, enough on the theory spiel and more on the following tutorial!
submitted: 5 years and 3296 days ago