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Lights illuminate the objects in your scene and help you accurately evaluate the form of your sculpted model. You can modify the brightness (intensity) and color properties (diffuse color) for a light and define whether it casts shadows.
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submitted: 5 years and 3637 days ago
To work efficiently in Mudbox, you must be able to view and sculpt your 3D model from many points of view. You do this by adjusting the position of the viewing (perspective) camera in relation to your model by dollying (zooming), tracking (panning), or tumbling (orbiting) the camera.
submitted: 5 years and 3637 days ago