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The Python integration into Blender is an evolving subject. Therefore, all we can give you here just a quick overview of the possibilities of Python in Blender.
The new API is closer to the data structure of Blender. It is strongly oriented on what you can visualize in the OopsWindow. There are classes for Scene, Object, Mesh, Curve etc., and functions to connect and create them.
submitted: 5 years and 3674 days ago
The particle system of Blender is fast, flexible, and powerful. Every Mesh-object can serve as an emitter for particles. Halos (a special material) can be used as particles and with the Duplivert option, so can objects. These dupliverted objects can be takes from every type of Blender objects, for example Mesh-objects, Curves, Metaballs, and even Lamps. Particles can be influenced by a global force to simulate physical effects, like gravity or wind.
submitted: 5 years and 3674 days ago
An often underestimated function of Blender is the Sequence Editor. It is a complete video editing system that allows you to combine multiple video channels and add effects to them. Even though it has a limited number of operations, you can use these to create powerful video edits (especially when you combine it with the animation power of Blender!)
submitted: 5 years and 3674 days ago