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This tutorial needs you to understand basic use of 3dsmax.
Radiosity helps us to create more realistic scenes by simulating how lights behave in the real world. In real life, light is bounced several times in other objects before our eyes catch them. This cannot be achieved using Standard Light in 3dsmax. That's why we need to use Advanced Lighting, term for global illumination used in 3dsmax (3dsmax is really fond of creating their own term, which we think un-necessary). The two global illumination options available to the scanline renderer are Radiosity and the Light Tracer. In this tutorial, we learn how to create scene for radiosity use.
submitted: 5 years and 3723 days ago
This tutorial needs you to understand basic use of 3dsmax.
We always love Pixar's movies, including Flushed Away, 3D movie with Stop Motion looks. In that film, there's a little creature, a snail, that really grabs our attention. The snail has very simple design, but appealing.
In this tutorial, you are going to create snail like in Flushed Away The Movie.
This tutorial is divided into 4 parts: creating mouth, body, eyes, and teeth. You will learn many different techniques used in this tutorial.
submitted: 5 years and 3723 days ago
This tutorial needs you to understand basic use of 3dsmax.
Most people use Radiosity using trial and error method. Some succeed, and some others end up in confusion and frustation. This tutorial will help you to setup light in Radiosity using simple steps. You won't see heavy mathematical calculation here. Just simple calculation which you can use over and over again in other radiosity scene. This technique works best in interior scene.
submitted: 5 years and 3723 days ago
This tutorial needs you to understand basic use of 3dsmax.
Imagine one day, a guy from chocolate company ask you to create their logo animation. Here's what they want, "I want our chocolate candy product falling from the sky and then slowly forming our logo.Can you do it?" Your head may be begin to spin. Isn't that difficult? No, if you follow this tutorial. We will just create this animation in minutes, and so can you. In this tutorial, we will explain how to create particle forming into a logo. We will use Particle Flow to create this animation. The techniques described in this tutorial—we have no doubt—will be very useful when you are working in advertising field or movie company.
submitted: 5 years and 3723 days ago
This tutorial needs you to understand basic use of 3dsmax.
One of the most beautiful creature in the sea is a dolphin. In this tutorial, you will create a dolphin from just a plane. You will create a half of dolphin's body first. What will be described in this tutorial is a common modeling technique. By the way, you can use this technique to create other objects as well. Let's begin!
submitted: 5 years and 3723 days ago
This tutorial needs you to understand basic use of 3dsmax.
This tutorial covers how to create low poly World War 2 plane model. In the early years of WW II, the Japanese Mitsubishi A6M virtually ruled the skies. There are several varian of A6M, one of them is A6M3. You will create this plane. This tutorial is suitable for newbie in 3dsmax modeling.
submitted: 5 years and 3723 days ago
This tutorial needs you to understand basic use of 3dsmax.
There are a lot of times when we need to lit an exterior scene. Usually we need to apply exterior lighting in architectural rendering. For example, we have a building need to be rendered along with its environment. One of the fastest and simple way to do exterior lighting is by using Light Tracer. This tool is one of Advanced Lighting type, beside Radiosity. Light Tracer is less complex than Radiosity so it is easy to use. In this tutorial, you will try to lit a building using Light Tracer.
submitted: 5 years and 3723 days ago