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Imagine that you want to cover a surface with a repeating pattern - wallpaper, say, or a tiled floor. In many 3D applications, including Poser 5 and 6, you can set textures to be tiled automatically, so you need only a small texture which is repeated by the renderer. This obviously saves memory, but it's also easier to adjust the scale of things like brickwork so that they look right.
submitted: 5 years and 3693 days ago
Many Poser users are intimidated by the magnets - they "don't get it" - they play with them for a bit, perhaps, but it's all too complicated and they give up. However, intensive research by teams of talented scientists toiling away in our secret underground laboratory has revealed some valuable information which has made me into a magnet user.
submitted: 5 years and 3693 days ago
As the title says, this is the very barest introduction to the cloth room imaginable. It won't tell you about many things, in fact it won't tell you about most things. Its intention is to get you into the cloth room, get you started, and hopefully get you experimenting for yourself once you've overcome the first hurdles.
submitted: 5 years and 3693 days ago
Let’s face it… sometimes the texture maps provided with object files are less than optimum for producing good textures. Sometimes there’s no map provided at all. This tutorial will walk you through the process of creating or re-mapping an object texture map.
Scope: Re-mapping object files, import and export of UV’s, saving new object files.
submitted: 5 years and 3693 days ago