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The available static hair to "Poser" have, very often, textures which miss realism. Most of the artists who build this genre of product, generate textures with "Photoshop", by drawing them. The result of a texture painted there 2D is often disappointing, a texture 2D is too regular and will miss, often, volume during the depictions it 3D. It is this observation which led me to look for a solution based on photos of hair, very real.
submitted: 5 years and 3694 days ago