This is a tutorial on one method of modeling a Barbutte helmet with Rhino. This is by no means the only, or best, way of modeling this item, it is just the way we happened to go about it.
In this tutorial, we will show you how to model a simple couch model. We will be working with Curves, Extrude, Blend, Fillet, Join, Patch, and various Surface commands. make sure you are familiar with Rhino and have, at least, done the tutorials in the Help Menu.
This will explain how we make eyes more realistic using two or three simple spheres and a blend. When we're done, you'll all be able to give your creatures and characters realistic looking, shading, and behaving eyes!