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As we all know, the cartoon renderer in Cinema4D XL v6 leaves a lot to be desired. There's no control over line thickness, or solarizing amount, and some shapes just look flat because the lines are only drawn around single objects. You can try to overcome this by writing your own shaders, but I discovered a technique that allows for a whole lot more control without any special plugins or shaders. This is a pure Cinema4D, out-of-the-box technique. Hope it helps some of you.
submitted: 5 years and 3636 days ago