In this tutorial for beginners I will show you how you can model and texture an American Football using 3ds Max. First we will prepare the scene for modelling by placing a reference picture inside the view of 3ds Max and so keep the proportion of the ball 1:1 to a real world object. The next step will be the choosing of the right primitive with which we will model our football and also choosing the right approach for this.
Here is another tutorial for you regarding 3D Studio Max series.
It is a video tutorial in which you are going to make a greenish Tennis Ball. Simple but useful, you will learn Spherify, Editable Poly, Mesh Smooth etc. techniques.