Hi! In this tutorial, we are going to create an advance and automated expression based dynamic rig setup of a Prince of Persia game-like saw blade in 3ds max. The rig is fully controllable and the movement of the saw is controlled by a float expression controller using some math. I recommend some basic knowledge of Animation Controllers before getting into this tutorial.
A behind the scenes look at actual 3d models created for and used in DVide Arts game "Crusade of Destiny". Learn to create a 3d treasure chest from the beginning using 3d studio max.
Ever wanted to know how the artists create those amazing cars for AAA video game titles? Well here’s your chance to find out. In this incredible tutorial series, you will follow the creation of a high quality, next-gen, normal mapped Hot Rod for realtime use.