3DS-Max Tutorials - lamps

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Modeling Interior Lamps - 3ds-max Tutorial

In the tutorial we will according a reference model three lamps starting with a simple one and continue with more difficult using poly modeling technique in 3DsMax. Starting from a primitive cylinder in 3DsMax we will shape the model using editable poly to a lamp. Using similar technique we will model a detailed model of a bulb including the wires inside. Using subdivision and smooth modifier we will achieve smooth and without failure our models.


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